Zomforge
INDEPENDENT APP STUDIO

Small ideas, built into real apps.

Zomforge makes focused mobile and web apps with one repeatable process — Idea → Build → Release → Measure → Grow — and invests in the ones people love.

Every app, one lifecycleFrom idea to what happens next
  1. Idea01
  2. Validate02
  3. Design03
  4. Build04
  5. Test05
  6. Release06
  7. Measure07
GrowMaintainRetire
IdeaProblemTarget user
BuildMVPDesignTests
ReleaseiOSAndroidWeb
MeasureUsersCrashesRatings
GrowGrowMaintainRetire
HOW WE WORK

One lifecycle for every app.

Every Zomforge app moves through the same stages, so we can ship many small products without reinventing the process each time.

Ideas

Every idea starts with the problem, the person it helps, its category and a few notes.

Evaluation

Effort, a monetization idea and the competition — then a clear yes, not yet, or no.

Build

Requirements and a small MVP feature set, with design, code and environments in one place.

Testing

Test cases, bug tracking and a release QA pass before anything reaches the stores.

Release

iOS, Android and web readiness checked against the same release checklist every time.

Store operations

App names, bundle IDs, screenshots, metadata, privacy and support pages — done once, done right.

Analytics

Installs, active users, crashes and ratings tell us how each app is really doing.

Experiments

Pricing, onboarding, screenshots and App Store optimization, tested rather than guessed.

GrowInvest in what works.
MaintainKeep steady apps healthy.
RetireLet go of what doesn’t earn its place.
THE PORTFOLIO

Small apps, one portfolio.

Every app has a status, a next goal and a clear place in its lifecycle. Real usage decides what gets built next.

Built to connect: GitHub · EAS · App Store Connect · Google Play · Firebase · RevenueCat · Supabase
BuildingRateCalcInterest, loan and savings calculator · iOS · Android
LiveRummy UtilitySimple rummy scorekeeping · iOS · Android · Web
IdeaQuickToolsHandy everyday tools · validation in progress
PausedGameLabSmall games and experiments · on hold for now
RELEASE CENTER

Every release, the same checklist.

The same work comes up with every launch, so we do it the same way every time — nothing ships until each item is checked.

Built and testedDevelopment, unit tests and a QA pass.
InstrumentedAnalytics and crash reporting from day one.
Store readyIcon, screenshots, metadata, privacy policy and support page.
ShippedProduction build, then iOS and Android submission.
MARKETING CENTER

Launch is only the start.

After release, each app gets the same attention to how people find it, try it and talk about it.

Store optimizationTitle, subtitle, keywords, description, screenshots and release notes.
LaunchA website page, a launch post, social assets and a demo video.
CommunityOutreach, reviews and listening to the people who use the app.
GET IN TOUCH

Have a useful idea?

Tell us about an app you wish existed, a problem worth solving, or a way we could work together.